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Classes


Class Text


Extends SceneContent.
Text Draws some text on the Stage. This implementation uses the WHATWG specifications and is only available in certain browsers.
Defined in: Text.js.

// Simple example
Text({ x: 10, y: 50, text: "HTML 5 Rocks!" })
// Centering text.
Text({ x: 50, y: 50, text: "HTML 5 Rocks!", align: Text.Align.center })
// Making it cooler.
Text({
   x: 50, y: 50, text: "~CooL~", align: Text.Align.center,
   fill: "#DFDFFF", stroke: "#413FFF", stroke_width: 2,
   font: Font({ size: "18px", weight: Font.Weights.bold })
})
Class Summary
Constructor Attributes Constructor Name and Description
 
Text(_details)
Fields borrowed from class SceneContent:
details
Method Summary
Method Attributes Method Name and Description
 
setText(_text)
Sets the text of this Text object.
Methods borrowed from class SceneContent:
draw, extend, getBounds, getName, getParent, getScene, getStage, isActive, isVisible, load, loadBase, moveBy, moveTo, setActive, setSize, setVisible, update, updateBase
Class Detail
Text(_details)
Parameters:
{Object} _details
An JSON object containing the following properties:
Property Required Default
align no start
baseline no alphabetic
fill no #000000
font no Font({family: ["Tahoma", "Ariel"]})
stroke no transparent
stroke_width no 1
text no ""
Requires:
Firefox 3.5.x, Safari, or Google Chrome
See:
WHATWG Canvas and Text
Method Detail
setText(_text)
Sets the text of this Text object.
Parameters:
{String} _text
The text to display.

Documentation generated by JsDoc Toolkit 2.3.0 on Fri Oct 30 2009 09:09:10 GMT-0700 (PDT)